I figure that since I've got this nice spot to throw my work onto, I might as well go ahead and do so. I don't have a lot to put up since I'm not big on doing "finished" work, but I have a character turnaround and a painting for your perusal.
Here's the turnaround I did for Pete Emslie's character design class, then used later for the "Weight Lift Toss" animation in Mark Mayerson's animation class.
![](http://1.bp.blogspot.com/_B1krNDAlHDM/RxrTlDBM7xI/AAAAAAAAAEo/LxLU32mVZhw/s320/Marine+Turnaround+WEB+COPY.jpg)
We also had to do poses of the character grabbing, lifting, and tossing an object. The drawings could be viewed as keys for the animation, though I ended up doing completely new poses for mine.
![](http://4.bp.blogspot.com/_B1krNDAlHDM/RxrSxzBM7rI/AAAAAAAAAD4/QeQMN0MFsYo/s320/Marine+Poses+WEB+COPY.jpg)
The first painting assignment Mike Hitchcox gave us this year was to paint an outdoor layout, either one of the examples he gave us or one of our own. I opted for one of the provided layouts since I have none of my own to work from.
The first step we had to do was a set of rough tonal thumbnails. These were done on plain printer paper with graphite powder and a Tombow 2B pencil.
We chose the rough that worked best, then did a final tonal painting of it. This one is on Arches 140lb Cold Press paper using Winsor Newton Ivory Black Gouache.
![](http://1.bp.blogspot.com/_B1krNDAlHDM/RxrVLDBM7zI/AAAAAAAAAE4/7gKaNLe9GRE/s320/Path+Tonal+Key+WEB+COPY.jpg)
We then took the tonal idea and used it to formulate some color roughs (which I have misplaced), and then produced a final color key painting. This is also on Arches 140lb Cold Press with Winsor Newton Gouache.
![](http://2.bp.blogspot.com/_B1krNDAlHDM/RxrVLTBM70I/AAAAAAAAAFA/a-xkOudGzb0/s320/Path+Color+Key+WEB+COPY.jpg)
Anyway, that's all I've got for now.
In other news, I'm working on figuring out Adobe's new version of Contribute, and for whatever reason, I can't upload photos to Blogger directly thru the program, so I'm working on figuring out a solution. In the meantime, the pics may be nonexistant, or show scaling artifacts. Hopefully I'll get that cleared up soon enough.
Here's the turnaround I did for Pete Emslie's character design class, then used later for the "Weight Lift Toss" animation in Mark Mayerson's animation class.
![](http://1.bp.blogspot.com/_B1krNDAlHDM/RxrTlDBM7xI/AAAAAAAAAEo/LxLU32mVZhw/s320/Marine+Turnaround+WEB+COPY.jpg)
We also had to do poses of the character grabbing, lifting, and tossing an object. The drawings could be viewed as keys for the animation, though I ended up doing completely new poses for mine.
![](http://4.bp.blogspot.com/_B1krNDAlHDM/RxrSxzBM7rI/AAAAAAAAAD4/QeQMN0MFsYo/s320/Marine+Poses+WEB+COPY.jpg)
The first painting assignment Mike Hitchcox gave us this year was to paint an outdoor layout, either one of the examples he gave us or one of our own. I opted for one of the provided layouts since I have none of my own to work from.
The first step we had to do was a set of rough tonal thumbnails. These were done on plain printer paper with graphite powder and a Tombow 2B pencil.
![](http://3.bp.blogspot.com/_B1krNDAlHDM/RxrU6jBM7yI/AAAAAAAAAEw/btteEXfESVM/s320/Path+Tonal+Roughs+WEB+COPY.jpg)
We chose the rough that worked best, then did a final tonal painting of it. This one is on Arches 140lb Cold Press paper using Winsor Newton Ivory Black Gouache.
![](http://1.bp.blogspot.com/_B1krNDAlHDM/RxrVLDBM7zI/AAAAAAAAAE4/7gKaNLe9GRE/s320/Path+Tonal+Key+WEB+COPY.jpg)
We then took the tonal idea and used it to formulate some color roughs (which I have misplaced), and then produced a final color key painting. This is also on Arches 140lb Cold Press with Winsor Newton Gouache.
![](http://2.bp.blogspot.com/_B1krNDAlHDM/RxrVLTBM70I/AAAAAAAAAFA/a-xkOudGzb0/s320/Path+Color+Key+WEB+COPY.jpg)
Anyway, that's all I've got for now.
In other news, I'm working on figuring out Adobe's new version of Contribute, and for whatever reason, I can't upload photos to Blogger directly thru the program, so I'm working on figuring out a solution. In the meantime, the pics may be nonexistant, or show scaling artifacts. Hopefully I'll get that cleared up soon enough.
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